You may or may not remember a brief period around the time “Avatar” became the biggest movie of all time when 3D became all the rage in the tech world. This, of course, included an influx of 3D films in theaters, a trend that still persists in some capacity today. But the fad also made its way into homes, with big tech manufacturers like Sony trying to make 3D televisions the next big thing for people to spend their cash on. Some TVs would use sophisticated screens to simulate depth perception, while others opted for a more passive method utilizing 3D glasses. Either way, 3D televisions weren’t just for watching movies like “Avatar” and “Piranha 3D.” To help sell its own line of three-dimensional televisions, Sony pushed for stereoscopic 3D gameplay on the PS3.
Stereoscopic gaming added depth to the experience as if you could reach out and touch NPCs and other game elements. The PS3 didn’t need any additional hardware to play stereoscopic games — though a software update was necessary, and users had to tweak their console settings to enable 3D. Of course, a 3D TV was necessary as well. There were plenty of stereoscopic titles to play in 3D too, because the library wasn’t limited to minigames or titles made specifically for the format. Stereoscopic 3D games for the PS3 included “Gran Turismo 5,” “Crysis,” “Uncharted 3,” “Call of Duty: Black Ops,” “Batman: Arkham City,” and many more.
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