To be clear, we don’t know much about Elden Ring‘s Convergence mod at this time (though I’m working to find out more). However, this is one of the rare instances when the potential of a project feels like more than enough reason to get truly excited about it.
After all, The Convergence didn’t just add a ton of content to Dark Souls 3; it expertly implemented a ton of new content into the base Dark Souls 3 experience without wrecking that game’s delicate balance. We’ve seen many other (admittedly impressive) mods that add new spells, bosses, and items to a game. One of the things that made The Convergence so impressive was the care that went into ensuring that all of those additions served to enhance what made Dark Souls 3 special rather than just give you a bunch of new toys.
For instance, if a new spell trivialized a boss fight, that boss fight was altered to compensate for the power of the new ability. If a new enemy was added, The Convergence’s developers took the time to ensure they fit the game’s lore as closely as possible. That’s not to say that The Convergence is perfect, but it’s rare to find a mod that emphasizes logical content over “more stuff.” Honestly, there are ideas in The Convergence (such as your choice of Covenant drastically affecting your build) that should probably be standard in FromSoftware Soulsborne games moving forward.
While the earliest version of Elden Ring‘s Convergence mod (which likely won’t be released for some time) obviously won’t be as deep as the final version of Dark Souls 3‘s Convergence mod, that’s hardly the point. Even in its earliest forms, Dark Souls 3‘s Convergence mod forced you to look at that game in a new way. Only the most dedicated Dark Souls 3 players were able to come close to keeping up with its various updates since then.
The simplest form of Elden Ring‘s Convergence mod will almost certainly give you a reason to dive back into Elden Ring. The hypothetical final form of that mod may actually make Elden Ring something closer to a new game. Even better, The Convergence team has shown that they’re able to set incredibly ambitious goals for themselves and meet them. With the exception of FromSoftware themselves, I don’t know if there’s another team I trust more with the challenge of overhauling a stone-cold masterpiece like Elden Ring.
I think that YouTuber SilverSeraphym put it best when he said that the most impressive thing about Dark Souls 3‘s Convergence mod was that it offered a way to properly recapture the feeling of playing that game for the first time. The idea of experiencing that same feeling with Elden Ring seems like an impossible dream that might actually come true.
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