The “Day Two” patch is out now on Steam
Arcade Paradise is a game about tending to a laundromat business while also building an arcade empire in the back room, and if that sounds strangely engrossing, it is — it’s the kind of game you can sink hours into, session after session. But as much as I’m enjoying this slow-burn light-simulation-meets-arcade experience, it’s hard not to notice lingering issues. With a meaty patch released today, Arcade Paradise is in much better shape.
This will seem like not that big of a deal, but it’s now possible to get rid of a certain crushed soda can on the laundromat’s window sill — it’s been eating away at me! While that’s the infamous one, the patch tackles multiple “hard-to-collect” pieces of trash and gum that might show up. I’m always vigilant about this stuff. I can’t help it.
Other highlights plucked from the extensive Day Two patch:
- UI scaling issues fixed on Steam Deck, Ultra Wide, and less common aspect ratios/resolutions.
- Numerous fixes for finicky or impossible tasks and goals related to specific arcade cabinets and the jukebox.
- Bomb Dudes — Enemy corpses no longer kill the player.
- Thump-a-gopher — Gophers were not always appearing.
- Communists from Mars explosions have been tweaked to make getting chains easier.
- Blockchain cabinet instructions have been re-written.
- The notification for holding over $5000 was very distracting when collecting more money. Disabled.
- Multiple crash and progression blocking fixes.
- Many of the player upgrade prices have been reduced to make obtaining them easier.
“Who would’ve thought making a game with 35+ games in would mean 35+ games worth of fixes,” the developers said in the patch notes. There’s plenty more at the link.
“If you’ve reported a bug that is NOT listed here, fear not, we’ll still have it logged — it will just be in the next patch.” As for Arcade Paradise console players, the patch will include the PC adjustments and “some console specifics we’ve omitted from here.”
From laundromat sim to arcade obesssion
I really like this game, even if I agree with Zoey’s assessment that the laundry side of the business could’ve been more involved — I like management sim mechanics, too.
Where I’m at now, the vast majority of my time is spent playing my dozens of arcade games in hopes of completing in-game challenges and boosting their popularity with customers. In other words, aside from clean-up duty, it’s pretty much just a “legally distinct” arcade game collection at this point. Still fun! Just not exactly what I envisioned.
Really though, I’ve been waiting for Nosebleed Interactive to sand off some of the game’s rough edges. With patches like today’s, Arcade Paradise is easier to recommend.
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