Overwatch 2 VP Interested In Exploring Brand Collaborations, Cites Fortnite’s Naruto Crossover – Exclusive Interview

0

During our recent interview with Overwatch’s Vice President, Jon Spector, we asked the executive a few additional questions about developing sustainable revenue streams for free-to-play games. Titles like Fortnite and Warzone have popularized collaborations with major brands like Dragon Ball Super, Attack On Titan, and Snoop Dogg, so I was curious if the Overwatch team would consider it. 

“We’ve seen some really fun examples out there of games working with other brands or other games,” Spector says. “I’m a big anime nerd myself. I think it’s super cool when I see Naruto appear in Fortnite. I don’t even play Fortnite, but that’s awesome. And as we look at the Overwatch 2 space, those are things that we’re interested in exploring. If and when we do that, one of our key values is to do it in a way that feels like a great fit for the Overwatch franchise.” 

He continues, “So we’ve been more focused on those collaborations as the stuff we might be interested in doing. And less on the ads-in-our-game type stuff.”

kiriko overwatch 2

While Overwatch 2’s monetization model heavily relies on selling premium Battle Passes and high-quality cosmetics, Spector says the team is “working to deliver more content for free than ever before, on a regular and consistent basis to players all over the world.” 

Specifically, the team is aiming to drop content updates every nine weeks. Each season will deliver a new theme – Season 1 brings cyberpunk-inspired cosmetics – along with new characters or maps (sometimes both). 

“We want to be in a position to sustain [content delivery] for years to come,” says Spector. “And so we ask ourselves, ‘How do we align the revenue systems in the game against that goal?’ We always want to make sure things in the game feel fair and rewarding for players, regardless of whether they choose to spend [money].” 

He continues, “And we believe that’s the best way to support the game on an ongoing basis. It’s a really big shift versus asking players to spend forty or sixty bucks to come in the door, and then having different monetization models after that.”


Click here to read more about Overwatch 2’s premium Mythic Skins and why the team spends over a year creating each one. 

Stay connected with us on social media platform for instant update click here to join our  Twitter, & Facebook

We are now on Telegram. Click here to join our channel (@TechiUpdate) and stay updated with the latest Technology headlines.

For all the latest Gaming News Click Here 

Read original article here

Denial of responsibility! Rapidtelecast.com is an automatic aggregator around the global media. All the content are available free on Internet. We have just arranged it in one platform for educational purpose only. In each content, the hyperlink to the primary source is specified. All trademarks belong to their rightful owners, all materials to their authors. If you are the owner of the content and do not want us to publish your materials on our website, please contact us by email – [email protected]. The content will be deleted within 24 hours.
Leave a comment