God of War Ragnarok: Give Me Grace Is a Slightly More Forgiving Default Experience
In 2018’s God of War, the game skipped straight from a “Very Easy” mode to “Default” mode. God of War Ragnarok offers players who find “Very Easy” too easy and “Default” too challenging a welcome middle-ground option.
The “Give Me Grace” setting is essentially an “Easy” mode for God of War Ragnarok. Enemies deal more damage and have more health, but they are still pretty sluggish and go down without too much fuss.
God of War Ragnarok: Give Me Balance Is Your Pretty Standard “Default” Mode
As the difficulty mode suggests, “Give Me Balance” gives players a balanced experience. This is essentially the game’s default difficulty and how the developers intended most players to experience the adventure.
In “Give Me Balance,” enemies don’t deal a ton of damage, but they deal enough to give most players a challenge. Plus, they are faster and can overwhelm players who aren’t careful. But what is an action-adventure title without a bit of challenge?
God of War Ragnarok: Give Me No Mercy Is Meant for Veteran Action Adventure Fans
If “Give Me Balance” is “Normal” difficulty, then “Give Me No Mercy” is God of War Ragnarok’s “Hard” mode. Enemies boast a lot more health, hit harder, and are far more aggressive. Plus, some enemies might whip out attack behaviors you just don’t see in easier difficulty settings.
While “Give Me No Mercy” will provide a challenge, the mode is far from impossible. Players who fight smart and hone their reflexes (and have completed the game before) will eventually make their way through the challenge.
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