Diablo 4’s Patch 1.1 Update Seriously Hurt the Game, But Can Blizzard Bounce Back?

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Quite frankly, Blizzard’s reputation has been on the ropes for the past few years. Tumultuous releases for Diablo Immortal and Overwatch 2 haven’t done the company any favors, especially the former, which has long been criticized for its pay-to-win mechanics. And even after gamers softened their opinions regarding Overwatch 2, its reputation further took a nosedive when Blizzard canceled its single-player campaign, which was arguably the only reason audiences tolerated the unnecessary sequel and its many questionable changes.

While Diablo 4 put its best foot forward, Patch 1.1 has sent the game hobbling back to the drawing board. If the launch version of Diablo 4 convinced fans that Blizzard had learned some much-needed lessons from the early days of Diablo 3 and Immortal, 1.1 undoubtedly diminished some of that good will. It’s no wonder the Diablo team has already backpedaled on some of the changes.

“It’s not the greatest play experience for players out there,” community chief Adam Fletcher admitted in a live stream meant to address the fan backlash (via IGN). “We don’t plan on doing a patch like this ever again. We hear you loud and clear.”

“We know that reducing player power is never a good experience,” associate game director Joe Piepiora said in the same live stream. “Sometimes we just don’t get it quite right.”

The team confirmed that it’s working on Patch 1.1.1 to address some of the biggest issues created by 1.1, including nerfs to the Barbarian and Sorcerer classes. Changes to XP gain from levels 50 to 100 and reduced difficult in Nightmare Dungeons are also expected are also planned. A hotfix on July 21 will address the latter, while Patch 1.1.1 is expected to go live on July 28.

“Ultimately, ARPG games are about power fantasy, and about us inviting players to break the game to some extent, and find fun toys we’ve made, do crazy things with them, and we need to make sure we’re not punishing players for doing that,” game director Joe Shely said during the stream.

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