Every TFT Set 6 champion & trait added for Gizmos & Gadgets expansion

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Name Description Breakpoints Academy (Graves, Garen, Katarina, Leona, Lux, Yone, Yuumi) Academics have bonus Attack Damage and Ability Power, and can learn from their allies, increasing this bonus whenever an ally casts an ability. 2 / 4 / 6 / 8 Arcanist (Twisted Fate, Ziggs, Swain, Vex, Malzahar, Lux, Viktor) Allies have increased Ability Power.

  • 2: All allies gain AP.
  • 4: Arcanists gain additional AP.
  • 6: All allies gain more AP. Arcanists gain 50% AP.
  • 8: All allies gain a ton of AP.
2 / 4 / 6 / 8 Assassin (Twitch, Katarina, Talon, Ekko, Shaco, Akali) Innate: Assassins jump to the enemy backline at the start of combat. Assassins’ abilities can critically strike, and they gain bonus Critical Strike Chance and Critical Strike Damage. 2 / 4 / 6 Bodyguard (Darius, Poppy, Blitzcrank, Leona, Braum, Galio) Bodyguards have increased Armor. Shortly after combat begins, Bodyguards taunt adjacent enemies. They also gain a shield when they trigger their taunt. 2 / 4 / 6 / 8 Bruiser (Illaoi, Trundle, Vi, Cho’Gath, Zac, Dr. Mundo, Tahm Kench) All allies have increased Health. Bruisers gain double this bonus. 2 / 4 / 6 / 8 Challenger (Camille, Quinn, Warwick, Samira, Yone, Fiora, Kai’Sa) Challengers have increased Attack Speed. Upon landing a takedown on their target, Challengers will dash to a new target, doubling this bonus for 2.5 seconds. 2 / 4 / 6 / 8 Chemtech (Singed, Twitch, Lissandra, Warwick, Zac, Dr. Mundo, Urgot, Viktor) After dropping below 60% Health, Chemtech champions gain 25% Damage Reduction, 50% Attack Speed, and regenerate 4% of their maximum Health each second. Breakpoints add to the duration of this effect. 3 / 5 / 7 / 9 Colossus (Cho’Gath, Sion, Galio) Innate: Colossus are bigger, more powerful, and take up two slots in your army. Colossus are immune to crowd control effects.

  • 2 Colossus: Units take reduced damage.
1 / 2 Clockwork (Camille, Zilean, Jhin, Orianna) All allies have increased Attack Speed, and additional Attack Speed for each Hextech Augment you own. 2 / 4 / 6 Cuddly (Yuumi) Yuumi attaches herself to her nearest ally at the start of combat, or to the lowest Health ally after being briefly unattached. Attaching grants the ally a shield equal to a portion of Yuumi’s maximum Health, and Yuumi detaches if the shield is broken. While attached Yuumi is untargetable and can’t attack, but gains Mana per second, and whenever the ally attacks. 1 Enchanter (Lulu, Taric, Orianna, Janna) Enchanters’ healing and shielding are stronger, and all allies gain increased Magic Resistance. 2 / 3 / 4 / 5 Enforcer (Caitlyn, Vi, Fiora, Jayce) Enforcers detain enemies at the start of combat, temporarily removing them from combat.

  • 2: Detain the enemy who has the most Health.
  • 4: And detain the enemy who dealth the most damage last combat.
2 / 4 Glutton (Tahm Kench) Once per planning phase, you can feed a unit to Tahm Kench. This unit is consumed, granting permanent bonus stats. The more valuable the unit, the bigger the bonus. To feed Tahm Kench, hover a unit over him until his mouth opens, then release. 1 Imperial (Swain, Talon, Samira, Sion) At the start of combat, the Imperial who dealt the most damage last combat becomes the Tyrant. The Tyrant deals bonus damage. When the Tyrant dies, the Imperial who has dealt the most damage this combat becomes the new Tyrant. 3 / 5 Innovator (Ezreal, Singed, Zilean, Heimerdinger, Seraphine, Jayce) Innovators build a mechanical companion to join their battle.

  • 3: Mechanical Scarab
  • 5: Mechanical Bear
  • 7: Mechanical Dragon
3 / 5 / 7 Mercenary (Illaoi, Quinn, Gangplank, Miss Fortune, Tahm Kench) Gain a treasure chest that opens when you win combat against a player. At the start of each planning phase, roll the dice to add more loot to the chest! The longer you’ve gone without opening the chest, the luckier the dice.

  • 3: Roll two dice
  • 5: Dice rolls are luckier
  • 7: Roll a third dice that grants you a bonus orb right away
3 / 5 / 7 Mutant (Kassadin, Kog’Maw, Cho’Gath, Malzahar, Dr. Mundo, Kai’Sa) Mutants gain unique bonuses. These are different every game.

  • Cybernetic Enhancement: Mutants with at least one item equipped gain a bonus
  • Voracious Appetite: Mutants grow stronger each time an ally dies
  • Voidborne: Mutants execute targets they damage who are below 20% health
  • Metamorphosis: Every two seconds Mutants grow, gaining bonuses that stack up to five times.
  • Hyper-Adrenal Glands: Mutants’ attacks have a chance to trigger 2 additional attacks against their target.
  • Synaptic Web: The abilities of Mutants cost less to cast.
  • Bio-Leeching: All allies gain Omnivamp.
3 / 5 Protector (Garen, Kassadin, Blitzcrank, Sion) Protectors shield themselves for four seconds whenever they cast a spell. This shield scales with maximum Health and trait breakpoints. The shield doesn’t stack. 2 / 3 / 4 / 5 Scholar (Zyra, Heimerdinger, Lissandra, Janna, Yuumi) All allies restore some mana every two seconds. 2 / 4 / 6 Scrap (Ezreal, Ziggs, Trundle, Blitzcrank, Ekko, Janna, Jinx) At the start of combat, a number of incomplete components on Scrap champions turn into an ephemeral full item for that combat. Additionally, at the start of combat, Scrap champions gain a Health shield increasing with each item equipped in your army.

  • 2: One incomplete component
  • 4: Three incomplete components
  • 6: All incomplete components, and Health bonus is doubled.
2 / 4 / 6 Sister (Vi, Jinx) Sisters are empowered by trying to one-up each other. Vi’s ability range increases by two hexes. Jinx gains stacking Attack Speed for three seconds on takedown. 2 Sniper (Caitlyn, Kog’Maw, Tristana, Miss Fortune, Jhin) Snipers deal bonus damage for each hex between themselves and their target. 2 / 4 / 6 Socialite (Taric, Seraphine, Galio) Socialite reveal a spotlight on the battlefield. The unit standing in the spotlight at the start of combat gains unique bonuses.

1: Bonus Damage
2: Bonus Mana Regen
3: Bonus Omnivamp

1 / 2 / 3 Syndicate (Darius, Twisted Fate, Zyra, Shaco, Braum, Akali) Chosen allies are cloaked in the shadows, gaining Omnivamp, Armor, and Magic Resistance.

3: The Syndicate champion with the lowest current Health.
5: All Syndicate champions
7: All allies. Bonuses are increased.

3 / 5 / 7 Transformer (Jayce) Transformers have two forms that they can swap in from during planning phase depending on whether they are placed in the frontline (first two rows) or backline (last two rows) 1 Twinshot (Graves, Kog’Maw, Gangplank, Urgot, Jinx) Whenever a Twinshot attacks, they have a chance to attack twice instead. 2 / 4 / 6 Yordle (Poppy, Ziggs, Lulu, Tristana, Heimerdinger, Vex) After combat with a player, a random free Yordle appears on your bench.

  • 6: Yordle’s mana cost are reduced. Star up your Yordles to call forth Veigar.
3 / 6 Yordle-Lord (Veigar) TBC 1

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