Fifth Edition Fantasy #1, 2, 3, 4, and 5!|Goodman Games

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Fifth Edition Fantasy #1, 2, 3, 4, and 5!|Goodman Games

Five FEF Adventures just hit the Roll20 store!

Now you can bring the fun of Goodman Games first five forays into the world of Fifth Edition Fantasy adventuring to your Virtual Table Top — and play right in your web browser. Roll20 is a VTT platform that utilizes easy-to-use tools that run straight from your browser, and we’re pleased to announce that five of some of our best-loved FEF adventures are now available to play through Roll20.

Every Roll20 adventure you own is accessible through their web compendium (so you can read in straight from your browser while running a game), and elements of the module can easily be parceled out as handouts in the VTT system. All maps are fully usable in the virtual space, and include a GM layer with info hidden from the players, and a complete Art Pack that combines all tokens and handouts into virtual tiles accessible form your Art Library.

And all five of these adventures for Roll20 are available in a value bundle that ensures you and your friends — no matter how far away they may live — can enjoy many gaming sessions of FEF fun on the virtual table top!

Let’s look at the details:


Start your collection of Fifth Edition Fantasy titles off strong!

Each adventure includes new monsters and character options fully integrated into the Compendium and Charactermancer and adventures as add-ons, ready to add to any new or ongoing campaign. Plus full support for your Virtual Table Top!


A level 3 adventure.

This module is fully compatible with the fifth edition of the world’s most popular fantasy RPG, and ready to play in your home campaign!

Centuries ago, the glitterdoom came to the dwarves of Steelhand Clan! This divine curse transformed the dwarves into hellish forms with an insatiable greed for gold. Now, a chance encounter breaks open long-sealed gates to unleash the glitterdoom again. Can your adventurers delve into the forgotten halls to confront the subterranean menace?

Play with Less Prep!

In this Roll20 Package, you’ll find everything from the book and more!

  • Add 6 new monsters to your 5e games, including the greed grub, the stoneghost, and the villainous Greedyguts fully integrated with Compendium drag-and-drop.
  • Hand out two new treasure items, the +1 Pick of Prospecting and the Potion of Vigor Restoration.
  • Play with the Refugee Background and the Sojourner Dwarf subrace, fully integrated into the Charactermancer.
  • Read the adventure content in the web Compendium or in handouts in the VTT.
  • Every map, with pre-placed tokens, GM layer information, and Dynamic Lighting support (requires plus / pro subscription)!
  • All tokens and handouts combined in a Art Pack in your Art Library!

A level 1 adventure.

This adventure module is fully compatible with the fifth edition of the world’s most popular fantasy RPG, and ready to play in your home campaign!

The cries of battle echo in the rustic wilderness, as a pair of fey sisters defend the ancient Briarwood against invaders. When the town of Bur Hollow sends militia men to support their fey allies, they disappear without a trace. The adventurers must enter the Briarwood and save them!

Play with Less Prep!

In this Roll20 Package, you’ll find everything from the book and more!

  • Add 14 new monsters to your 5e games, including four frogfolk, the hamadryad, and the heroic Melina Alousi, fully integrated with Compendium drag-and-drop.
  • Hand out three new treasure items, like the Tear of the Hamadryad.
  • Use 3 new spells like Necrotic Miasma.
  • Play with the Born Leader Background, fully integrated into the Charactermancer.
  • Read the adventure content in the web Compendium or in handouts in the VTT.
  • Every map, with pre-placed tokens, GM layer information, and Dynamic Lighting support (requires plus / pro subscription)!
  • All tokens and handouts combined in a Art Pack in your Art Library!

A level 3 adventure.

This module is fully compatible with the fifth edition of the world’s first fantasy RPG, and ready to play in your home campaign!

Along the windswept sea coast are several natural stone columns, sacred to the Sea Goddess Pelagia. One of these pillars is the tower of a reclusive wizard, a devout follower of Pelagia. But the wizard has gone missing, and the locals suspect foul play. Surely a powerful wizard must have many enemies!

A band of fledgling heroes is tasked with entering one of the Pillars of Pelagia to contend with all manner of magical defenses, while uncovering cryptic clues to the wizard’s disappearance planted by an unknown benefactor. The insidious evil plot they uncover could spell eventual doom for the surface world. But the Pillars are sacred to Pelagia, and the Sea Goddess herself might just play a minor role, aiding the heroes as they attempt to thwart a nefarious plot.

Play with Less Prep!

In this Roll20 Package, you’ll find everything from the book and more!

  • Add 18 new monsters to your 5e games, including the animated shark jaw, awakened kelp, and the sea hag Moraga, fully integrated with Compendium drag-and-drop.
  • Hand out four new treasure items, like the Horn of the Goblin Shark.
  • Use a new spell, Secure Chest.
  • Utilize a playable slide puzzle from the adventure.
  • Read the adventure content in the web Compendium or in handouts in the VTT.
  • Every map, with pre-placed tokens, GM layer information, and Dynamic Lighting support (requires plus / pro subscription)!
  • All tokens and handouts combined in a Art Pack in your Art Library!

A level 5 adventure.

Devilish sorcery and ancient steel merge in the form of a reborn menace rising in the wild hills on civilization’s verge. As the badlands burn with wildfire, an arcane warlord gathers his monstrous troops under his tattered banner. He is rumored to be immortal, and it will take tremendous bravery, immense cunning, and more than a little luck for stalwart adventurers to end his campaign of malice. Can your mighty heroes locate the War-lock’s one weakness before his forces drown the realm in blood and fire?

Play with Less Prep!

In this Roll20 Package, you’ll find everything from the book and more!

  • Add 8 new monsters to your 5e games, including the warborn gnoll, the fire snake, and The War-Lock himself, fully integrated with Compendium drag-and-drop.
  • Hand out three new treasure items, like the Temper’s Cauldron.
  • Use a new spell, Brand-Hand.
  • Read the adventure content in the web Compendium or in handouts in the VTT.
  • Every map, with pre-placed tokens, GM layer information, and Dynamic Lighting support (requires plus / pro subscription)!
  • All tokens and handouts combined in a Art Pack in your Art Library!

A level 12 adventure.

Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign!

Your stalwart band treks through the trackless jungle seeking the Dragon’s Maw Waterfall. At the base of the falls, behind a massive curtain of water, is rumored to be the cavern lair of a great wyrm. The local Xulmec tribesmen say the great dragon has not been seen in nearly 100 years, so perhaps its hoard lies unguarded and ready for plunder. But what role do the heroes play in a blind shaman’s prophecy foretold a century ago?

Play with Less Prep!

In this Roll20 Package, you’ll find everything from the book and more!

  • Add 2 new monsters to your 5e games, including the half-medusa, half-dragon Dracusa, fully integrated with Compendium drag-and-drop.
  • Hand out seven new treasure items, like the Anvil of Wrought and the Breastplate of Blinking.
  • Read the adventure content in the web Compendium or in handouts in the VTT.
  • Every map, with pre-placed tokens, GM layer information, and Dynamic Lighting support (requires plus / pro subscription)!
  • All tokens and handouts combined in a Art Pack in your Art Library!

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