Forgive Me Father is a good first-person shooter that, despite embracing the retro concept, does not rely on nostalgia to draw players in. I played it relatively cautiously, conserving ammo when I could, and I didn’t feel like the madness system worked against me. But the game is at its best in the big arena fights, with big groups of enemies, a shredding soundtrack, and no option but to take the fight to them. The limited narrative works well for it, mostly because players can focus on the combat and on how they can improve their performance. The game should deliver more combat arenas and fewer jumping puzzles, but overall Forgive Me Father is one of the best retro FPS experiences of the moment.
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