Right now, though an advance on the current Mustang, the potential of the seventh-generation car is limited by the core architecture it’s built on. At the moment, for example, the interactive graphics are all illustrative: SYNC 4 can show you the impact of your drive mode settings on dampers, steering, brakes, and such, but there’s no feedback from those modules themselves to the digital version of the car. Similarly, though there’s over-the-air (OTA) update support, just what can actually be tweaked with the software comes down to specific modules spread around the Mustang.
It’s not hard to think about where an Unreal-powered system could progress, though, if Ford is of a mind to chase upgrades. Lap tracking that not only logs times, but shows all the loads and forces on a virtual car, for example, using actual data captured from sensors that could be spread around the Mustang.
For anything so aggressive, Ford’s Sandvig says, bosses at the automaker will need to be convinced of its worth. That’s why the reception to the new infotainment system in the 2024 Mustang is so important. If that proves positive, it’ll be easier to convince those writing the checks that future vehicles should double down on what we’ve seen here.
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