Aside from a few instances where your landings become hard to calculate, this platformer that relies on jumping and movement puzzles largely comes together. I almost expected a game steeped in the depths of hell to be a bit more devilish to its players, but the parts of the game that work as intended are minimally challenging. That’s probably Hell Pie’s biggest fault: it doesn’t do enough to stand out. This genre of game is having quite the resurgence, and I’m afraid it won’t stand the test of time. At the end of my experience, I enjoyed the game as a whole, but a large part of that depended on my need to finish it for review. I doubt it ends up on many game of the year lists come December, but Hell Pie puts forth a solid effort to rekindle the golden age of platformers.
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