New DCC Adventures in Print, PDF, And Foundry Formats! Plus 5E Zero-Level Characters!|Goodman Games

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New DCC Adventures in Print, PDF, And Foundry Formats! Plus 5E Zero-Level Characters!|Goodman Games

It’s quite a quintet of new releases in our online store today!

From the latest DCC RPG release for Foundry VTT to three new third-party modules to a release that adds a touch of DCC style to your 5E game, this week we’ve got a little something for everyone!

There’s a whole lot to see today, so let’s take a look!


A Level 4 Adventure for DCC RPG

Punjar: wide-eyed madmen stalk the streets pronouncing the end of days, mail-clad priests crush the skulls of heathens underfoot, and timorous virgins are offered up in sacrifice within sooty temples. But even the greatest of shining temples and the strangest of mystery cults don’t dare to challenge the terrifying finality of death.

Until now. In Blades Against Death, the adventurers cross between the realms of the living and the dead, and wager their souls in a desperate bid to steal a soul from Death’s hoary grasp. To win over the God of Dooms, you must be the most daring, stalwart and cunning and – when all else fails – willing to test your blades against Death!

A mid-level adventure for the Dungeon Crawl Classics Role-Playing GameBlades Against Death offers characters a once-in-a-lifetime escapade. Those that return from the Realms of the Dead will have earned the true title of Adventurer, while those that fail will spend eternity in Death’s service.

Requires: A FoundryVTT v10 License, and the FoundryVTT DCC Core Book Module.


A 20-page level 5 adventure into a cursed cathedral where death is only the beginning!

Among other elements, what makes Cathedral of the Undying a unique adventure is that PCs will not initially die when killed. A force is bringing them back to life, but also one step closer towards becoming a mindless undead! PCs imagining this is a form of invulnerability may soon discover they have permanently joined the creatures of the night.

As in many of Studio 9 Games DCC adventures, there are visual puzzles for players to solve. The enigmas of three high priests who have shared a single holy site leave mysteries to unravel! PCs will have to make hard choices about the living and the dead, which is complicated by the necromantic curse blurring the line between the two. Allies and enemies may bear a shared visage.

Will the PCs succumb to the TRICKS within the Cathedral and join the legion of the grave, OR will they stop the ritual and TREAT the forces of darkness to sorcery, steel, sanctity, and savvy? The final barrier just might be their own shadowy selves!

This 20-page level 5 adventure is created for Dungeon Crawl Classics


Unfortunate souls fight egophages on the Nigh-Infinite Stairwell

Triumph Over the Grave, a 0-level funnel-crawl

The last thing you remember is dying. In fact it’s the only thing you remember. You have a vague recollection of your name and knowledge of your professional skills, more instinct and reflex than memory. But your death, that memory is vivid and crystal clear. Now you find yourself crawling out of some kind of shiny black pod made from rapidly decaying material that feels like fingernails. You are naked and soaked in amniotic fluid, and you see several other people crawling from several other pods in the same state.

Included inside the pages:

  • Triumph Over the Grave, a 0-level funnel-crawl
  • A visitor’s guide to Xöhma-Ghül, the Crepuscular City
  • Two new classes, the Moribund and the Rakehell
  • The Adventures of Moonblosson & Chance
  • 12 Henchmen for hire
  • And more!

Sixty pages in glorious color from Joshua LH Burnett.


Players have one day to destroy a reborn vampire in this DCC funnel adventure.

Centuries after her supposed demise, Countess Mekula returns for retribution upon the mortal world! Can a band of simple yet stalwart villagers stop her before the next setting sun? A thriller four hundred years in the making, this is a DCC funnel adventure loaded with traps, puzzles, ghoulish hordes, and a climactic battle with a vampire.

This adventure has been stalking the Goodman Games online convention scene since Cyclops Con in 2020. It has been heavily play-tested and has been favorably received by a wide variety of gamers! It was designed to be concluded in one four-hour game session. Destroy Mekula…OR DIE.


Herein lies complete rules for running Zero-Level (Commoner) Playable Characters in 5E. 

Try a new kind of adventure where all the players take the roles of bakers, costermongers, gong farmers, jugglers, and other common professions, doing their best to survive deadly expeditions and escapades. This book provides random tables for quickly generating age, race, and starting stats for 120 commoner occupations. 

Create a set of characters in minutes, then use the rules provided to set out on an adventure in 5E. Survivors can use this guide to level up to one after the adventure is complete. 

Having proven their mettle in a trial by fire – they set out as a full-fledged adventurer!

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