PERISH

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Perish could’ve brought Hexen and Heretic’s medieval boomer shooter vibes kicking and screaming into the 21st century to the tune of howling metal riffs, topped off with a roguelite twist. However, it offers little to incentivise you to go back for replays. Every death feels like starting the whole game over from scratch, with so little changing that each run turns into a chore. The striking set-pieces, like the twisted Herculean monster, with a cage of heads for a, well… head, crumbling the moon just to beat you, are fantastic, but they’re too few and far between to justify Perish making you start from scratch and slogging through shallow mechanics to reach those exciting moments.

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