Railway Empire 2

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Railway Empire 2 basically plays like its predecessor: A strategic economic simulation in the golden age of the steam locomotive of 1830 andRailway Empire 2 basically plays like its predecessor: A strategic economic simulation in the golden age of the steam locomotive of 1830 and 1930. I build stations, connect them with tracks and create train lines to earn money through the transport business.
Unlike its predecessor, small and large maps will be offered in the US and Europe from the start. Basically, all the maps have been recreated, are much larger and much prettier. Instead of 20 or 30 cities, I can now connect more than 100, and my empire will eventually grow accordingly. To be able to manage this, there are some new features in Railway Empire 2: The complexity of transport and logistics has been increased, for example there are now station gridirons, the warehouses have been revised and stations can be equipped with inns to accommodate passengers to change trains.
In addition, I no longer create individual trains but create train lines to which I can add as much trains as I want.
Compared to its predecessor, train stations can now be built anywhere in the country, which means that new transport systems can be built with the help of the warehouses and inns. The graphics of the game are phenomenal! I mean it’s a top view strategy game with terraforming and first person perspective. I can drive my trains over self-built bridges. That just looks great. The landscapes with their mountains, trees and animals are just fun. The game offers a tutorial, a campaign of 5 chapters and 16 scenarios, the custom game and the model building mode. The campaign took me around 20 hours, I think the scenarios will take twice as long. The game has been released on PC and all consoles and even has cross-platform multiplayer, which I haven’t been able to test yet. The mode is cooperative. Overall, the game is highly recommended for railway fans and of course all fans of Railway Empire 1.
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