Growing pains, game-play adventure, and 20-sided dice abound in this new graphic novel series about a middle school Dungeon & Dragons club.
Valeria Winters has an easier time finding trouble than making friends. A fantasy-obsessed nerd with the legendary confidence—and temper—of a Valkyrie, Val promises her mom that things will be different at her new school. “No more fighting!”
As if by fate, she meets the Table Titans right away: Alan, Andrew, and Darius, who run the school’s tabletop gaming club. Finally, Val has found her own adventuring party! Even better . . . a place where she belongs.
So when the future of the club is threatened, Val makes it her personal quest to save the Table Titans. She’ll have to face the fire-breathing wrestling coach and popular girl Kate, who seems out for revenge. Revenge for what? Val has no clue.
As the quest grows more and more complicated, Val wishes she was like her peaceful druid Lulani from the Table Titans’ campaign, whose calm voice always prevails. If she loses her cool in real life, Val might lose more than the Table Titans club. She’ll have to roll a natural 20 in charisma to keep her new friends together. This tale of friendship and finding your people blends zany, fantastical visuals with slice-of-life humor. Just right for fans of fantasy and coming-of-age stories alike.
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