Star Trek: Resurgence

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This is an awesome Star Trek game with a great story and story telling methods that makes you feel like you are participating in an episode of Star Trek The Next Generation. Unfortunately, it’s a pretty average video game full of technical glitches that seem to take place at the worse possible times most of the time.

Graphically, the game is fine. It’s not particularly impressive, but it’s not bad looking either. It’s exactly what I expect out of an indie game like this. Framerate is fine and doesn’t usually relate directly to the glitchiness. The sound however glitches in and out and repeats sometimes when it’s supposed to be saying something else, making it difficult to follow elements of the story when this happens. This is particularly irritating given how important the story is in this type of game. It doesn’t happen super often, but it happens often enough to be noticable, maybe once every few chapters. I’ve gotten one or two graphical glitches as well, but those usually aren’t as distracting or noticable.

The story is VERY good and the characters are enjoyable. If you’ve played a Telltale game before, this should be quite familiar to you as that’s where the developers used to work. However, while I personally had trouble getting into Telltale games like Batman and The Walking Dead, I had no issues really diving into Star Trek Resurgence. The story was very good, engaging and kept me wanting to keep playing to find out more about what was going on. The characters are well developed with interesting relationships and dynamics. I think any fan of Star Trek will REALLY enjoy this game and I did find myself losing track of time as I played as the game had me hooked. As far as gameplay goes, I really only have one complaint and that’s the use of the R2 trigger as a primary button for selecting things when exploring. It seems like a bit of an odd choice and it doesn’t make it clear that is the button to use for that. Given that literally no other game does this, a prompt to let you know would have been appreciated.

All in all, I’m just slightly disappointed. There is the makings of a very good game here and I think if they delayed it a few more months, they could have polished it into something really special that Star Trek fans would consider to be essential to the franchise. It’s sad that I’m giving such a low score to a game that really did have me hooked, but I can not ignore the at times odd controls, constant bugs and technical glitches. The story is very good and I think most big fans of Star Trek like myself would be willing to power through to enjoy what’s there, but the more casual Star Trek fan who also enjoys video games will probably want to skip this one, at least for now. Perhaps in the future there will be patches that can help fix this game and really make it great, but until then it’s got the makings of something great, held back by a lack of polish.

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