Starfield Will Receive NVIDIA DLSS Support Next Week

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Bethesda Game Studios recently announced that it will be bringing support for NVIDIA’s DLSS upscaling technology to its latest IP, Starfield, starting next week. The announcement was made via a post on its official account on X, formerly Twitter.

“We’ve been hard at work on @StarfieldGame updates and will be putting our next one into Steam Beta next week. This update will feature Nvidia DLSS support with frame generation, display and HDR controls for supported systems, and other optimizations and improvements. You’ll be able to opt-in to try it via the Steam Beta options. We’d love your feedback before it goes live for all PC and Xbox players after that.”

Bethesda had previously promised that DLSS would be integrated into Starfield, although many had expected the game’s “exclusive” PC partner, AMD, to beat them to the punch with the launch of its FSR3 upscaling technology. On that note, the studio did say in a follow-up tweet that support for FSR3 will be available in a future update but fell short of providing a specific date.

At current, Starfield exclusively supports AMD’s FSR2 technology. It is worth noting that there are some mods out there that allow NVIDIA’s DLSS and more specifically, DLSS 3 technology to run on the game, albeit by actually replacing some lines of code within the DLLs, borrowed from said upscaling technology. This news, then, serves as some good news, as it means that gamers will no longer have to depend on 3rd party apps and mods, in order to benefit from the baked-in hardware of their GeForce RTX series cards.

(Source: Videocardz, a)

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