miHoYo’s revenue surges on back of Genshin… Chinese media news report also listed the company as one of the country’s ‘Top 30 Chinese Culture Enterprises’ as…
China video gaming sales slow for first time in… Challenges include limited R&D activities, tighter recruitment market, weak investment confidence and declining…
Genshin Impact bags US$4 billion, landing it… Genshin Impact’s success has showcased potential for Chinese mobile games to win over global players amid sluggish…
Tencent and NetEase expected to have better 2023… End of year licence approvals has stirred optimism in some quarters that China’s video game industry will stage a…
China’s golden week holiday gamers push sales… The rebound is welcome news to industry players in the world’s largest video gaming market following a dismal third…
Bilibili CEO to take direct control of video… Move by CEO to take direct control of gaming business signals it is reverting to one of its original revenue…
China grants no video game licence in October… The absence of new approvals comes after the government issued more than 300 licences between April and September.…
China’s video gaming market catches a cold this… The world’s largest video gaming market has been hit by tougher regulations, a slowing economy and a shrinking user…
Young video gamers deterred by China’s harsh… Gamers aged between six and 17 totalled 83 million in China this year, down from 122 million two years ago,…
China’s video gaming industry insiders remain… Most Chinese video game executives are not expecting Beijing to ease licensing of new titles any time soon, but…