Coomer explained that the Steam Deck is just an extension of Valve’s core Steam platform. Steam has many uses on various devices, and it seems that Valve wants to make sure its customers can play their favorite titles on whichever device suits them best. Elsewhere in the interview, the console is being referred to as “the current Steam Deck,” further confirming what Coomer said.
The gaming console/handheld PC hybrid, despite the warm reception, has some problems that Valve seems to be aware of. Those issues seem like a priority for the company going forward. One of the main problems is its battery life, which Valve itself (alongside many users) finds to be unsatisfactory. To that end, the company has already made improvements, such as letting users play at a very low refresh rate (40Hz) in order to preserve battery. Further improvements will be made, and some of them will likely only be available in the next-gen Steam Deck.
It’s not just the battery life that Valve would like to tackle in the future. The company teases that the theme, shape, and size of the console might change in the future. What’s perhaps more interesting is that Valve might want to turn the Steam Deck into a streaming machine. How would that work? It’s too early to say, but it seems safe to start celebrating — there will likely be a second-gen Steam Deck in the next few years.
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