The amount of criticism dished out here may paint a negative picture, but White Shadows is by no means a terrible product and so evidently houses a clear visual style and competent-enough execution of puzzle-platforming. Yet for how little it attempts to break from tired conventions or do anything that doesn’t border on aggravating with its pacing, it’s what the game doesn’t do where most of one’s response will likely linger. Maybe the conclusion that it’s all too ordinary and forgettable is bizarrely what is most poignant. That little is offered in the other direction that’s in anyway damaging to the experience or worthy of ridicule, yet neither does anything warrant an expression any better than a figurative shrugging of the shoulders. In the end White Shadows, in all its many off-kilter interspersing of music pieces, plays things safe. A fine, if by-the-numbers entrant whose uninspired delivery we’ve all found ourselves tiredly accustomed to.
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