Why Star Wars Outlaws Is Set During a Rarely Explored Original Trilogy Time Period

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As director Steve Blank explains, the Galactic Civil War hit its peak during that rough time period. The Galactic Empire devoted so many resources to hunting down the remnants of the Rebel Alliance that few people were left to fulfill any other duties (including local law enforcement). That power vacuum at the local level gave outlaws of every shape and stripe a chance to thrive. As a burgeoning scoundrel herself, Kay is looking to seize that opportunity to make a name for herself. If all the Rebels and Stormtroopers are off doing their own thing, why would Kay ever want to mess with any of that? Getting involved would only paint an extra target on her back.

While the decision to place Star Wars Outlaws between two of the greatest movies in the franchise addressed some narrative problems, it created other design issues. As Art and World Director Benedikt Podlesnigg stated, the studio couldn’t just recreate famous film locales as fans knew them. After all, Kay and her crew would be staying away from many of those same locations. As such, Massive Entertainment had to “build new points of interest” that still stuck to the established canon. Of course, since Outlaws will show fans a potentially new side of the Star Wars galaxy, it also provided the game’s art and world designers to create new planets players had never seen (such as the arid moon of Toshara).

Strangely enough, one of the only major pieces of legacy Star Wars media to explore that same time period was another video game. 1996’s Shadows of the Empire (and the books and comics related to that massive multimedia endeavor) notably covered many major events that occurred between The Empire Strikes Back and Return of the Jedi. Of course, the Shadows of the Empire project is no longer canon. Interestingly, that same time period has become a slightly more popular setting in the various Star Wars comics published in recent years. Most notably, the comic series Star Wars: Bounty Hunters also explored the idea that the years between Empire Strikes Back and Return of the Jedi represented a particularly lawless time for the galaxy. Actually, you have to wonder if we’ll see some crossover between Outlaws and Bounty Hunters given some of the themes and ideas they apparently share.

Generally speaking, though, that particular time period hasn’t always gotten a lot of multimedia love compared to something like The Clone Wars, so it will be interesting to see how the first proper open-world Star Wars game ever chooses to present it.

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