Like Until Dawn, The Quarry follows an ensemble cast of characters as they fight to survive deadly stalkers and various other threats. The fates of nine camp counselors are in the player’s hands, and the story branches off into wildly different narrative paths depending on decisions made during pivotal moments. It’s a familiar formula for fans of Supermassive’s work, with fun additions like a customizable movie mode (in which you don’t take direct control of the characters but can tweak their behavioral tendencies to affect the plot as it plays out on its own). Your choices could ultimately ensure that most of the game’s characters survive, that most of them die, or just about any other outcome that falls between those two extremes plays out instead.
Joining Raimi onscreen is an ensemble cast of surging young actors and screen vets alike. David Arquette, Ethan Suplee, and Lance Henriksen lend their experience to the production, with fresh faces like Skyler Gisondo, Brenda Song, and Ariel Winter rounding out the main group of hapless teens. Actually, Raimi thoroughly enjoyed acting opposite his younger counterparts.
“Miles Robbins is a really interesting actor, and you can just tell that Justice Smith is passionate about what he does,” he says in admiration of his co-stars. “There’s this new generation of young actors, but the interesting thing is, in my day, actors mostly stayed within the genres that they started in. That was just kind of how it went. If you did a couple of romance movies, you were the romance guy or girl. Now, actors tend to do everything. They can do horror, romance, thriller, and sci-fi. But back in my day, it wasn’t like that. I’ve become a ‘horror guy,’ which I love, because I love the genre. But I’m sort of the last of a breed. I don’t know if all of these young actors, who are all amazing, will stick with horror, but I guess we’ll find out.”
The advantage of being steeped in horror moviemaking for so long is that you know good material when you read it, and Raimi knew early on that the script was something he could sink his teeth into. His character, Travis, may be a police officer in a horror scenario, but Raimi immediately noticed that his dialogue wasn’t as stilted as he expected it might be.
“Having been in cop shows before as killers and sexual deviants, I was waiting for corny lines like ‘Book ‘em!’ and ‘Keep your mouth shut until the trial!’” Raimi explains. “But none of that was in this script. This character has a life outside of being a cop, which is what good writing recognizes. After reading a few lines, I knew the story would be something different. I was right, but I can’t tell you why because I would be giving something away. But I can tell you that my character maximizes the horror of many of the scenes that I’m in.”
For Raimi, the quality of the writing gave him faith that the game would be a worthy addition to his resume.
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