The “Legend of Zelda” series has evolved considerably since its 8-bit beginnings. Based on average review scores, the consensus before this console generation was that the series reached its height during the 128-bit era with the GameCube’s “Wind Waker.” “Twilight Princess” was also a transformative experience that reimagined the Hyrulean universe with more mature undertones.
It felt like we suffered through a long drought until “Skyward Sword” hit the scene in 2011, and then the Nintendo Switch’s “Breath of the Wild” took our breath away in 2017. It trounced every other game in the series with a vast open world to explore, teeming with interesting puzzles and challenging enemies, a simple and engaging combat system to slay them, and memorable characters cast in a heart-wrenching story.
Following the billion-dollar box office success of “The Super Mario Bros. Movie,” many have asked Nintendo to test the mainstream appeal of “The Legend of Zelda” with its own animated film. Longtime fans have begged Nintendo to start a Nintendo Cinematic Universe, if you will, and “Zelda” has been the clear favorite for Nintendo’s next experiment. With the critical and commercial success of the latest entry, there’s potential that it can potentially transcend beyond gaming.
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